
In A Date with Death, your choices don't just shape your relationship with Grim — they determine the very nature of your existence. Will you become Death's partner? His equal? Something... more? Or will the bet end in tragedy?
This guide covers all 9 endings across the base game, Expansion DLC, and Beyond the Bet DLC. Each ending is a unique story with its own emotional tone.
The Complete Endings Overview
| # | Ending Name | DLC | Type |
|---|---|---|---|
| 1 | Untrustworthy | Base Game | Bad Ending |
| 2 | Despondent | Base Game | Bad Ending |
| 3 | Mine | Base Game | Romantic Ending |
| 4 | Duo | Expansion DLC | Romantic Ending |
| 5 | Rings | Base Game | Wedding Ending |
| 6 | Bloom | Beyond the Bet | Best Ending |
| 7 | Forget-Me-Not | Beyond the Bet | Bad Ending |
| 8 | Interwoven | Beyond the Bet | Romantic Ending |
| 9 | Metamorphosis | Beyond the Bet | Rebellion Ending |
Video Guides
All Endings Overview
Watch this video for a complete overview of all endings:
Base Game Endings (Endings 1-3, 5)
Ending 1: Untrustworthy ❌
"The fastest way to lose everything."
How to Unlock: The Untrustworthy ending is the earliest possible failure state. Your choices during the Day 3 Soul Connection determine this ending. This is the moment where your soul connects with Grim's — and it's the narrative fulcrum of the entire game.
Required Choices:
- Day 3 — "Grim… ma—maybe this is a bad idea…"
- Day 3 — "I… I think something's wrong… this doesn't feel right…"
- Day 3 — "Please… stop…"
What Happens: The Soul Connection is not just a mechanic — it's a test of spiritual compatibility and vulnerability. When you pull away in fear, you prove yourself untrustworthy to Grim. The bet ends immediately, and you lose everything.
Emotional Tone: 😢 Tragic / Failure
Ending 2: Despondent 💔
"You gave up on living. And Grim noticed."
How to Unlock: This is the "full bad ending" of the base game. It requires consistent neglect — not just of dialogue choices, but of your own will to live.
Required Choices:
- Be distant and dismissive throughout
- Don't water your plant on any day
- Don't open the window to get the flowers (wait until it's your only choice)
- Day 6 — "Vaguely, yeah." (before the first call)
- Day 6 — "I don't mind. I'll take the sickness. The taint."
What Happens: The plant is a metaphor for your soul. When you neglect it, you're signaling to Grim that you've given up. He takes your soul not out of malice, but because you no longer have the will to hold onto it.
Tip: The ability to decorate your apartment and the specific requirement to water the plant serve as metaphors for the protagonist's will to live. A dying plant mirrors a soul that has given up.
Emotional Tone: 😢 Tragic / Bittersweet
Ending 3: Mine 💜
"Grim claims you as his own — forever."
How to Unlock: Be flirtatious and genuine throughout your conversations. The key is building genuine romantic chemistry with Grim while accepting the "taint" of his soul.
Key Choices:
- Be consistently flirty and open to romance
- Accept Grim's essence during the Day 3 Soul Connection (don't panic!)
- Day 6 — "You really know how to sweep me off my feet."
- Day 6 — "You're cute. Cute and stupid."
- Day 6 — "How do I stop? What if I give it all away?!"
What Happens: You've successfully navigated the bet. Grim's soul has become intertwined with yours, making your soul incompatible with the standard afterlife. You belong to each other now — and Grim is very possessive about what's his.
Emotional Tone: 💕 Romantic / Sweet
Ending 5: Rings 💍
"The ultimate commitment: forever, literally."
How to Unlock: The wedding ending requires consistent commitment to the marriage theme throughout your playthrough.
Required Choices:
- When first discussing what happens if Grim loses — "Your hand in marriage."
- Joke about a wedding if given the opportunity
- Day 5 — "Want to meet the in-laws, Grim?"
- Day 6 — "I feel touched!"
- Day 6 — "How about a shotgun wedding?"
What Happens: Grim loses the bet (intentionally or not), and what were jokes become reality. You and Grim get married — not just in a ceremony, but in a bond that transcends death itself. Some say he planned this all along.
Emotional Tone: 💒 Heartwarming / Romantic
Expansion DLC Ending (Ending 4)
Ending 4: Duo 👥
"Two Grim Reapers are better than one."
How to Unlock: This ending requires the Expansion DLC and choosing the ★ dialogue options (exclusive to the DLC) throughout your playthrough.
Required Choices:
- Select ★ dialogue options whenever they appear (marked with a ★ symbol)
- These options show up throughout all days
- Key moment: "Do you like me, Grim?" — choose the DLC-specific response
- Be consistent with DLC choices rather than base game choices
What Happens: You don't just become Grim's partner — you become his equal. Through the unique dialogue branches added by the Expansion DLC, you forge a bond so deep that you take on the role of a Grim Reaper yourself. You become a Duo.
Emotional Tone: 🌟 Empowering / Equal Partnership
Note: Look for the ★ symbol throughout all days — these are DLC-exclusive choices that lead to new conversation branches and ultimately this unique ending.
Beyond the Bet DLC Endings (Endings 6-9)
Beyond the Bet Endings Guide
Watch this video for a complete guide to all four Beyond the Bet DLC endings:
The Beyond the Bet DLC picks up after Day 6 of the base game and takes you through Day 10. All four new endings are determined by your choices during a single pivotal moment: Grim's Day 9 call, where he asks about your greatest fear.
Pro Tip: Quicksave before the Day 9 call! All your choices up to that point are shared across playthroughs — only the fear response determines your ending.
Ending 6: Bloom 🌸
"The best ending. A future worth fighting for."
How to Unlock: Choose the path of domestic bliss and gentle optimism.
Day 9 Key Choices:
- Grim asks about your greatest fear → "I'm scared of missing the little things in life."
- After talking about cup noodles → "When we live together, I'll get the shelves stocked with original noodles. Got it."
- When the chat room goes red → "I won't let you take our future!"
- At Grim's place → "I'd really just like to go home…"
What Happens: You choose to embrace the small, everyday moments that make life worth living. Rather than grand gestures or cosmic rebellion, you and Grim build a quiet life together. The future is uncertain, but you'll face it hand in hand — with original cup noodles on the shelf.
Emotional Tone: 🌸 Hopeful / Domestic Bliss
Ending 7: Forget-Me-Not 💙
"The only bad ending in Beyond the Bet. Not every fear can be conquered."
How to Unlock: Choose the path of protective love, even when it means sacrifice.
Day 9 Key Choices:
- Grim asks about your greatest fear → "I'm scared of losing the people most important to me"
- After the chat turns red → "...If I do, will you let Casper go?"
- After Grim says "I was right to come" → "I don't want anything bad to happen to you..."
- After "What's the plan here?" → "Lock all the doors and stay inside forever?"
What Happens: Your fear of loss leads you to prioritize protecting those you love above all else. But in a world where Grim is Death, running and hiding isn't a sustainable solution. The ending is bittersweet — your love is genuine, but circumstances conspire against you.
Emotional Tone: 💙 Sad / Bittersweet Tragedy
Ending 8: Interwoven 💫
"A soul merged. A family born. The ultimate bond."
How to Unlock: Choose the path of radical acceptance and cosmic commitment.
Day 9 Key Choices:
- Grim asks about your greatest fear → "I'm scared of not taking enough risks."
- After Grim says "It's time" → "S…. soul baby time...?"
- After Grim talks about cup noodles → "We could name our soul baby 'Original'."
What Happens: Rather than fearing the merger of souls, you embrace it fully. The result is something unprecedented: a child born from two souls — a Grim Reaper and a human, merged into one cosmic entity. You don't just date Death; you become family.
Emotional Tone: ✨ Magical / Cosmic Romance
Ending 9: Metamorphosis 🔥
"The system is broken. Time to burn it down."
How to Unlock: Choose the path of rebellion against the cosmic order.
Day 9 Key Choices:
- Grim asks about your greatest fear → "I'm scared of leaving nothing behind to be remembered by."
- After the chat room goes red → "I'll never bow down to your stupid system."
- After packing → "Is there... some kind of safe house? A hideout we could use?"
- At Grim's place → "Pack some bags and hide out somewhere in superhell?"
What Happens: You refuse to play by the rules of the cosmic system. Rather than accept your fate or find a loophole, you choose outright rebellion. You and Grim go on the run, hiding in the depths of superhell, becoming outlaws against the very nature of death itself.
Emotional Tone: 🔥 Rebellious / Revolutionary
Ending Comparison Chart
| Ending | Fear Choice | Tone | Romance Level |
|---|---|---|---|
| Untrustworthy | (panicked responses) | Tragic | None |
| Despondent | (negligent choices) | Bittersweet | None |
| Mine | (flirty throughout) | Romantic | High |
| Rings | (marriage theme) | Wedding | Max |
| Duo | (DLC choices) | Empowering | Equal |
| Bloom | Little things in life | Hopeful | Gentle |
| Forget-Me-Not | Losing loved ones | Sad | Protective |
| Interwoven | Not taking risks | Magical | Cosmic |
| Metamorphosis | Leaving nothing behind | Rebellious | Revolutionary |
Quick Tips for Achievement Hunters
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Quicksave Often: Before the Day 9 call in Beyond the Bet, quicksave so you can test all four endings without replaying the entire DLC.
-
Plant Care Matters: Water your plant every day if you want to avoid Ending 2. It's not just decoration — it's a life bar.
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The Soul Connection is Critical: Day 3's Soul Connection is the narrative fulcrum. Your response here determines your base game path.
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★ Symbols in Expansion DLC: These exclusive choices are marked with a ★ throughout all days. Don't skip them if you want Ending 4.
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Grim Cannot Lie: Remember, Grim is bound by his oath as a Reaper. If he says something, it's true. Use this to your advantage in conversations.
Which Ending Should You Choose?
| If You Want... | Choose... |
|---|---|
| The most romantic ending | Mine or Rings |
| The "canon" best ending | Bloom (Beyond the Bet) |
| Maximum commitment | Rings (wedding!) |
| Something unexpected | Interwoven (soul baby) |
| Rebellion against the system | Metamorphosis |
| Equality and partnership | Duo (Expansion DLC) |
| To avoid bad endings | Don't panic at Day 3; water your plant |
Final Thoughts
The beauty of A Date with Death lies in its endings. Every path tells a different story about love, mortality, and what it means to connect with someone — even if that someone is the Grim Reaper himself.
Whether you find yourself married to Death, running a rebellion from superhell, or simply sharing cup noodles in a cozy apartment, each ending is a valid and emotionally resonant conclusion to your week with Grim.
"In the end, the only thing that matters is the connection you make along the way."
Which ending was your favorite? Share your thoughts in the comments below!
Don't forget to check out our other guides: